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ETIO | Procedural Megastructure Concept

ETIO is a personal procedural sci-fi concept exploring the idea of the Earth rebuilt into an interstellar spacecraft.

The project imagines inhabited land and coastal areas cut into large protected segments and reassembled inside a rotating cylindrical structure, with part of the Earth’s core used as an energy source for light, life support, and propulsion.

Most of the visual structure was generated in Blender using Geometry Nodes, including the truss-like structural systems used throughout the design. The final images were rendered in Blender and lightly polished in Photoshop.

My role: concept, visual development, procedural modeling, Blender scene setup, rendering, Photoshop polish, presentation design.
Tools: Blender (+ geonodes), Photoshop.
Project type: personal sci-fi / astroengineering concept.

Procedural truss generator in Geometry Nodes

Blender render and Photoshop polish breakdown

Cylindrical world map created for the concept

Cylindrical world map created for the concept